THe only way that you're "scr3w3d" in magicians is if your luck isn't your level plus 3 (e.g. lvl 18 + 3 = 21 luck) and you never EVER make your hp, mp, str, and dex any higher than it was when you joined! (mp is oki because you have that skill that'll do it; only raise luk and int)
That's pretty much what Banoon will tell you. Just follow it and you're a magician! :magician:
EDIT: On my Wiki, I updated everyone. To see the changes, just follow the page's instructions :magician:
first of all, i had a magician long before anyone (besides dts) had one, so i know quite a lot of things that banoon probably doesnt. the first thing is, hp and mp are both ok to add. hp is the key ingredient to a blood cleric. mp is a very good thing when it comes to magicians. as for str and dex, your right, none of those. your also correct about the luk and int. and as well, the one thing you DONT wanna do, is put your sp into bad skills. NEVER ADD MORE THAN 1 INTO ENERGY BOLT. it is SO pointless. never ever ever EVER do it. and as well, never add too much into magic armor. its pretty much useless too, since your already gonna have a high magic defense. i hope this helped SOMEBODY. :magician: lol.